Assassin’s Creed is a popular video game franchise that has captured the hearts of millions of players worldwide. With its immersive storyline and stunning graphics, it’s no wonder that fans are eager to know if the game’s depiction of historical events is accurate. In this article, we will delve into the accuracy of Assassin’s Creed, exploring the game’s historical accuracy and fact-checking some of its most iconic moments. Join us as we explore the world of Assassin’s Creed and uncover the truth behind its historical accuracy.
The Setting: Is it Historically Accurate?
The Real-Life Locations
Jerusalem during the Third Crusade
Jerusalem during the Third Crusade, which took place from 1189 to 1192, was a pivotal moment in the city’s history. The Third Crusade was launched in response to Saladin’s recapture of Jerusalem from the Crusaders in 1187. The city was a key strategic location for both the Crusaders and the Muslims, and the battle for its control was fierce.
Assassin’s Creed depicts the city of Jerusalem during this time period, with accurate depictions of key landmarks such as the Temple Mount and the Church of the Holy Sepulchre. The game also accurately portrays the political tensions between the Crusaders and the Muslims, as well as the role of key figures such as Richard the Lionheart and Saladin.
Damascus, the Levant, and the Kingdom of Heaven
Damascus, the Levant, and the Kingdom of Heaven are also prominently featured in Assassin’s Creed. The Levant was a region that encompassed modern-day Syria, Lebanon, Jordan, and Israel, and was a key location for trade and commerce during the Crusades. The Kingdom of Heaven, which was the Crusader state established in the Holy Land, was also an important aspect of the game’s setting.
Assassin’s Creed accurately depicts these locations, with detailed and accurate depictions of key landmarks such as the Citadel of Damascus and the city of Acre. The game also accurately portrays the political and cultural tensions between the Crusaders and the Muslims in the region.
The Holy Land during the 12th century
The Holy Land during the 12th century was a complex and diverse region, with a mix of different cultures and religions. Assassin’s Creed accurately portrays this diversity, with detailed depictions of the various religious and ethnic groups that lived in the region during this time period.
The game also accurately depicts the political tensions between the Crusaders and the Muslims in the region, as well as the role of key figures such as Nur al-Din and Baldwin IV. Overall, Assassin’s Creed provides an accurate and detailed portrayal of the Holy Land during the 12th century, and serves as a valuable educational tool for those interested in this time period.
Inaccuracies and Artistic Licenses
While Assassin’s Creed has been praised for its intricate historical settings, the series has also faced criticism for its numerous inaccuracies and artistic licenses. In this section, we will delve into some of the most prominent examples of these inaccuracies and licenses, examining how they affect the overall historical accuracy of the game.
- Combining different time periods: One of the most notable aspects of Assassin’s Creed is its ability to span multiple time periods, allowing players to explore various historical eras within the same game. While this can be an exciting and engaging feature, it can also lead to inaccuracies and inconsistencies, particularly when it comes to technology, fashion, and culture. For instance, the series’ famous hidden blade may be accurate for one era, but it may not fit in with the fashion and technology of another.
- Convenient plot points: Another common issue with Assassin’s Creed’s historical accuracy is its use of convenient plot points and contrived scenarios. These often involve characters from different time periods interacting with each other, which can be entertaining but can also distort the historical timeline and relationships between real-life figures. This can lead to a confusing narrative that mixes fact and fiction, making it difficult for players to discern what is truly accurate.
- Stylized characters and dialogue: In addition to the setting and plot, Assassin’s Creed also features stylized characters and dialogue that may not always align with historical accuracy. Characters are often depicted with anachronistic mannerisms or attitudes, while dialogue may be written in a way that emphasizes modern language and idioms. This can detract from the historical immersion and make it challenging for players to fully engage with the game’s setting.
Despite these issues, it is important to recognize that Assassin’s Creed is primarily an entertainment product, and certain artistic liberties are to be expected. However, by examining these inaccuracies and artistic licenses, we can gain a better understanding of the challenges faced by game developers in creating historically accurate and engaging experiences.
The Characters: Are They Historically Accurate?
Historical Figures
In Assassin’s Creed, several historical figures play important roles in the storyline. This section will analyze the accuracy of their portrayal in the game.
Al Mualim
Al Mualim is a major character in the first Assassin’s Creed game, who serves as the leader of the Assassin Brotherhood. He is depicted as a powerful and cunning figure, who manipulates the protagonist, Altaïr Ibn-La’Ahad, for his own purposes.
While Al Mualim is a fictional character, his role as the leader of the Assassin Brotherhood is based on the real-life figure of Rashid ad-Din Sinan, who served as the Grand Master of the Assassins from 1162 to 1193. However, the game’s portrayal of Al Mualim’s character traits and motivations diverges significantly from the historical figure.
Robert de Sablé
Robert de Sablé is a Templar character in the first Assassin’s Creed game, who serves as the main antagonist to Altaïr Ibn-La’Ahad. He is depicted as a ruthless and power-hungry figure, who seeks to eliminate the Assassins and their leader.
While Robert de Sablé is a fictional character, his role as a Templar is based on the real-life figure of Robert of Sablè, who was a Knight Templar and participated in the Siege of Jerusalem in 1187. However, the game’s portrayal of Robert de Sablé’s character traits and motivations diverges significantly from the historical figure.
Altaïr Ibn-La’Ahad
Altaïr Ibn-La’Ahad is the protagonist of the first Assassin’s Creed game, who serves as a member of the Assassin Brotherhood. He is depicted as a skilled and honorable warrior, who seeks to protect his people from the Templars.
While Altaïr Ibn-La’Ahad is a fictional character, his role as an Assassin is based on the real-life figure of Al-Mu’izz ibn-Sawar, who served as the leader of the Assassins from 1156 to 1162. However, the game’s portrayal of Altaïr’s character traits and motivations diverges significantly from the historical figure.
William of Montferrat
William of Montferrat is a Templar character in the first Assassin’s Creed game, who serves as a key ally to Robert de Sablé. He is depicted as a ruthless and cunning figure, who seeks to eliminate the Assassins and their leader.
While William of Montferrat is a fictional character, his role as a Templar is based on the real-life figure of William of Montferrat, who was a Knight Templar and participated in the Siege of Jerusalem in 1187. However, the game’s portrayal of William of Montferrat’s character traits and motivations diverges significantly from the historical figure.
Fictional Characters
The Assassin’s Creed series features a range of fictional characters that serve as both protagonists and antagonists in the narrative. While these characters are not based on real historical figures, they are often designed to embody certain aspects of historical events or cultural norms. In this section, we will examine the fictional characters in Assassin’s Creed and their relation to historical accuracy.
Ezio Auditore da Firenze
Ezio Auditore da Firenze is one of the most iconic characters in the Assassin’s Creed series. He is a member of the Auditore family, which was a prominent noble family in Renaissance Italy. Ezio’s story is set during the Italian Renaissance, and he is tasked with completing various missions for the Assassin Brotherhood.
While Ezio is a fictional character, his story is heavily influenced by real historical events and figures. For example, Ezio’s family is based on the real Auditore family, who were assassinated by the corrupt Borgia family in 1497. Additionally, many of the locations and events that Ezio interacts with, such as the Pazzi conspiracy and the Siege of Forlì, are based on real historical events.
However, some elements of Ezio’s story are purely fictional, such as his interactions with the Templars and the Assassin Brotherhood. While the Templars and Assassins were real historical groups, their activities and motivations in the game are often exaggerated or fictionalized for the sake of the narrative.
Desmond Miles
Desmond Miles is another prominent character in the Assassin’s Creed series. He is a bartender and video game developer who is recruited by the Assassin Brotherhood to help them in their fight against the Templars.
Desmond’s story is set in the present day, and he is not directly tied to any specific historical events or figures. However, his character serves as a means for the player to explore the historical events that are depicted in the game. Through Desmond’s eyes, the player can witness firsthand the actions and decisions of the Assassin Brotherhood and the Templars.
Connor Kenway
Connor Kenway is the protagonist of Assassin’s Creed III, which is set during the American Revolution. He is a half-Native American, half-British Assassin who must navigate the complex political landscape of colonial America.
While Connor is a fictional character, his story is heavily influenced by real historical events and figures. The American Revolution is a major focus of the game, and many of the locations and events that Connor interacts with, such as the Boston Tea Party and the Battle of Bunker Hill, are based on real historical events.
However, some elements of Connor’s story are purely fictional, such as his interactions with the Templars and the Assassin Brotherhood. While the Templars and Assassins were not directly involved in the American Revolution, their presence in the game serves to tie the story into the larger Assassin’s Creed universe.
Arno Victor Dorian
Arno Victor Dorian is the protagonist of Assassin’s Creed Unity, which is set during the French Revolution. He is a French Assassin who must navigate the chaos and violence of revolutionary France.
Like Connor Kenway, Arno Victor Dorian is a fictional character whose story is heavily influenced by real historical events and figures. The French Revolution is a major focus of the game, and many of the locations and events that Arno interacts with, such as the Storming of the Bastille and the Reign of Terror, are based on real historical events.
However, some elements of Arno’s story are purely fictional, such as his interactions with the Templars and the Assassin Brotherhood. While the Templars and Assassins were not directly involved in the French Revolution, their presence in the game serves to tie the story into the larger Assassin’s Creed universe.
Overall, while the characters in Assassin’s Creed are fictional, they are often designed to embody certain aspects of historical events or cultural norms. While some elements of their stories are based on real historical events, others are purely fictional.
The Weapons and Techniques: Are They Accurate?
Weapons
Assassin’s Creed is known for its intricate and detailed representation of weapons used by the game’s protagonists. In this section, we will examine the accuracy of the weapons depicted in the game, including swords, crossbows, and poisons.
Swords
Swords are one of the most commonly used weapons in Assassin’s Creed. The game features a variety of swords, each with its unique design and attributes. While the swords in the game are based on real-life historical weapons, their effectiveness and durability may not be entirely accurate.
One issue with the swords in Assassin’s Creed is their ability to withstand significant damage without breaking. In reality, swords were not made to withstand the level of impact that the game’s swords can endure. Additionally, the swords in the game lack the weight and heft that real swords possess, making them easier to wield but less realistic.
Crossbows
Crossbows are another popular weapon in Assassin’s Creed. The game accurately represents the mechanics of using a crossbow, including the loading and firing process. However, the game may not accurately depict the range and accuracy of crossbows.
In reality, crossbows are much less accurate at long ranges than they are in the game. Additionally, the range of a crossbow is limited compared to other ranged weapons, such as firearms. The game may also overstate the speed at which a crossbow bolt can be fired, as real crossbows require time to reload and re-string the bow.
Poisons
Poisons are used in Assassin’s Creed to incapacitate or kill enemies. While the game accurately represents the types of poisons used in the time period, the effects of the poisons may not be entirely accurate.
In reality, many poisons took several hours to take effect, and their symptoms were often difficult to identify. The game may also overstate the effectiveness of certain poisons, making them more potent than they would have been in real life.
Overall, while the weapons in Assassin’s Creed are based on real-life historical weapons, their effectiveness and durability may not be entirely accurate. The game may also overstate the range, accuracy, and potency of certain weapons.
Techniques
The Assassin’s Creed series is renowned for its unique blend of historical settings, fast-paced action, and innovative gameplay mechanics. One of the key aspects that sets the series apart from other games is its focus on various techniques that allow players to traverse the environment, evade enemies, and take down targets with precision. In this section, we will analyze the accuracy of the stealth and assassination techniques, parkour and free-running, and naval combat featured in the Assassin’s Creed games.
Stealth and Assassination
Stealth and assassination are central to the Assassin’s Creed franchise, with players often tasked with infiltrating enemy strongholds, eliminating key targets, and avoiding detection. The games feature a variety of tools and techniques to aid players in their stealthy endeavors, including hidden blades, smoke bombs, and disguises.
While the stealth mechanics in Assassin’s Creed are undoubtedly entertaining and engaging, they do take some liberties with historical accuracy. For example, the series’ parkour system allows players to scale buildings and leap across rooftops with ease, which is not entirely realistic given the limitations of medieval architecture and the weight of period clothing. Additionally, some of the stealth kills featured in the games are highly stylized and may not accurately reflect the methods used by historical assassins.
Parkour and Free-Running
Parkour and free-running are other key elements of the Assassin’s Creed games, allowing players to navigate the environment with incredible speed and agility. The games feature a range of acrobatic moves, such as wall-jumping, vaulting, and sliding, that enable players to traverse obstacles and avoid detection.
While the parkour system in Assassin’s Creed is certainly impressive and provides a thrilling gaming experience, it is important to note that the level of acrobatics and mobility depicted in the games is not entirely accurate. Medieval architecture and clothing did not allow for the same degree of movement and agility as seen in the games, and some of the more spectacular maneuvers may be overly dramatized for entertainment purposes.
Naval Combat
Assassin’s Creed games also feature naval combat, with players taking control of ships and engaging in battles on the high seas. The games feature a range of weapons and tactics, including swords, pistols, and cannons, that allow players to engage in fierce sea battles.
While the naval combat mechanics in Assassin’s Creed are undoubtedly exciting and engaging, they also take some liberties with historical accuracy. The ships featured in the games are often heavily stylized and may not accurately reflect the design and construction of medieval vessels. Additionally, the use of advanced weapons and tactics, such as explosives and torpedoes, is anachronistic and not representative of the time period.
In conclusion, while the techniques featured in Assassin’s Creed games are certainly entertaining and engaging, they do take some liberties with historical accuracy. The series’ focus on stealth, assassination, parkour, and naval combat provides a thrilling gaming experience, but players should approach these mechanics with a critical eye and recognize that they may not accurately reflect the methods and techniques used by historical figures.
The Storyline: Does it Follow Historical Events?
The Third Crusade
Assassin’s Creed, a popular video game series, is known for its intricate storylines that intertwine historical events and fictional characters. One of the most significant historical events featured in the series is the Third Crusade, a major conflict between the forces of the Holy Roman Empire and the Ottoman Empire in the 12th century.
In the game, the player assumes the role of an assassin who is tasked with eliminating key figures on both sides of the conflict. This section will examine the accuracy of the Third Crusade as depicted in Assassin’s Creed, with a focus on the key historical figures involved in the conflict.
Richard the Lionheart
Richard the Lionheart, also known as Richard I of England, was one of the most prominent leaders of the Crusade. In Assassin’s Creed, Richard is portrayed as a ruthless and cunning warrior who is willing to do whatever it takes to achieve his goals. While some of these characteristics may be accurate, the game takes considerable liberties with Richard’s actual actions during the Third Crusade.
For example, in the game, Richard is shown as being obsessed with finding the Holy Grail, a mythical artifact that is said to have been used by Jesus Christ during the Last Supper. While it is true that Richard was interested in the Holy Grail, there is no evidence to suggest that he was obsessed with finding it to the extent portrayed in the game.
Saladin
Saladin, the leader of the Ottoman Empire, was one of the most famous warriors of his time, and is still revered by many as a heroic figure. In Assassin’s Creed, Saladin is portrayed as a ruthless and cunning opponent who is willing to use any means necessary to achieve his goals. While this may be an accurate portrayal of Saladin’s tactics during the Third Crusade, the game takes considerable liberties with his character.
For example, in the game, Saladin is shown as being deeply committed to his faith, and is portrayed as a devout Muslim. While it is true that Saladin was a devout Muslim, there is no evidence to suggest that his religious beliefs played a significant role in his actions during the Third Crusade.
The Battle of Arsuf
The Battle of Arsuf, which took place in September 1191, was one of the most significant battles of the Third Crusade. In Assassin’s Creed, the battle is portrayed as a brutal and bloody conflict, with both sides suffering heavy losses. While this may be an accurate portrayal of the battle, the game takes considerable liberties with the actual events that took place.
For example, in the game, the player is given the opportunity to participate in the battle as a member of either the Christian or Muslim forces. While this may be an exciting feature for players, it is not accurate to the historical events that took place during the battle.
In conclusion, while Assassin’s Creed’s portrayal of the Third Crusade is entertaining and engaging, it is important to remember that it is a work of fiction, and should not be taken as an accurate portrayal of historical events. While the game may take inspiration from actual events, it often takes considerable liberties with the facts in order to create an exciting and engaging storyline.
The Assassin’s Creed
The Order of Assassins
The Order of Assassins, also known as the Nizari Ismailis, was a real-life group of assassins that operated in the Middle East during the medieval period. The group was founded by Hassan-i Sabbah, who was a Persian leader and a devout follower of the Ismaili sect of Islam. The group’s main goal was to eliminate political and religious leaders who they believed were oppressing the people. They were known for their tactics of surprise attacks and guerrilla warfare, and they often used poison and disguises to carry out their missions.
The Templar Order
The Templar Order, also known as the Poor Knights of Christ and the Temple of Solomon, was a real-life group of Christian warriors who fought in the Crusades. The group was founded in the 12th century to protect pilgrims on their way to the Holy Land. They were known for their military prowess and were instrumental in capturing Jerusalem from the Muslims in 1099. They were also known for their secretive nature and were rumored to have practiced strange rituals and had a connection to the Knights Templar.
The struggle for power and control
The struggle for power and control between the Order of Assassins and the Templar Order is a central theme in the Assassin’s Creed series. The game portrays the two groups as bitter rivals, each vying for control over the Holy Land. The Assassins are depicted as being more agile and stealthy, while the Templars are shown as being more powerful and well-equipped for combat. The struggle between the two groups is often violent and bloody, with both sides using any means necessary to achieve their goals. The game also portrays the struggle between the two groups as being fueled by their religious beliefs, with the Assassins being more focused on the Ismaili sect of Islam and the Templars being more focused on Christianity.
The Language: Is it Authentic?
Arabic
One of the key aspects of Assassin’s Creed that has garnered attention is the representation of the Arabic language. As a crucial element of the game’s setting and narrative, the accuracy of the Arabic language and its portrayal in the game is essential to assess.
Words and Phrases
The game features a vast array of Arabic words and phrases, incorporating them into the game’s dialogue and script. However, it is essential to assess whether these words and phrases are accurate and authentic to the Arabic language. This involves evaluating the pronunciation, grammar, and usage of these words and phrases, ensuring that they are consistent with the conventions of the Arabic language.
Accents and Dialects
In addition to the words and phrases, the game also incorporates various accents and dialects of the Arabic language. This includes the representation of regional dialects such as Egyptian, Levantine, and Gulf Arabic, among others. It is crucial to assess whether these accents and dialects are accurately represented in the game, taking into account the nuances and variations of each dialect.
Furthermore, the game also features a mix of Modern Standard Arabic (MSA) and regional dialects, which adds an additional layer of complexity to the analysis. It is essential to evaluate whether the transition between MSA and regional dialects is seamless and accurate, avoiding any confusion or inconsistencies in the representation of the language.
Overall, the representation of Arabic in Assassin’s Creed is a critical aspect of the game’s authenticity and accuracy. By carefully analyzing the words and phrases, accents, and dialects, it is possible to assess the extent to which the game successfully represents the Arabic language and its nuances.
Latin
Medieval Latin
Medieval Latin refers to the Latin language as it was spoken and written during the Middle Ages, from the 5th to the 15th century. During this time, Latin evolved significantly from its Classical form, and many new words and grammatical structures were introduced. Medieval Latin was widely used in the Catholic Church, in legal documents, and in scientific and philosophical writings.
One of the most notable features of Medieval Latin is the extensive use of neologisms, or new words, that were created to describe new concepts and ideas. These neologisms often combined elements of Latin, Greek, and other languages to create a unique vocabulary that was specific to the Medieval period. For example, the word “universitas,” meaning “community” or “society,” was first used in the 13th century to describe the academic community at the University of Paris.
Ecclesiastical Latin
Ecclesiastical Latin refers specifically to the Latin language as it was used in the Catholic Church. Ecclesiastical Latin was the language of the Church from the earliest days of Christianity until the 20th century, and it played a central role in the development of Christian theology and liturgy.
One of the most significant aspects of Ecclesiastical Latin is its use in the creation of the Latin liturgy, which is still used in the Catholic Church today. The Latin Mass, which has been in use since the 4th century, is written in Ecclesiastical Latin and includes many unique terms and phrases that are specific to the Church. For example, the word “amen,” which means “so be it” or “truly,” is used at the end of prayers and responses in the Mass to express agreement or assent.
Overall, the use of Latin in Assassin’s Creed is a nod to the historical accuracy of the game’s setting and provides a rich and immersive experience for players. While the game’s Latin may not be entirely authentic to the time period, it serves as a reminder of the importance of language and culture in shaping our understanding of the past.
Other Languages
In addition to the primary languages featured in Assassin’s Creed, such as Arabic and Latin, the game also incorporates other languages to enhance its realism and cultural accuracy. This section will delve into the inclusion of Italian, French, and English languages in the game and their role in the representation of history and culture.
Italian
Italian is one of the languages that can be heard in the game, particularly in the Italian cities of Florence and Rome. The Italian language is an integral part of the Italian culture and history, and its inclusion in the game adds depth to the portrayal of these cities. However, it is essential to note that the Italian language used in the game is a modern form of the language and not an accurate representation of the language used during the time period in which the game is set.
French
French is another language that is prominently featured in Assassin’s Creed. The game’s French cities, such as Paris and Bordeaux, are depicted with French dialogue, and the game’s creators have taken great care to ensure that the French language used in the game is accurate and reflective of the time period. This attention to detail further enhances the realism of the game and adds to the immersive experience for players.
English
While English is the primary language spoken in modern-day society, it was not the primary language spoken during the time period in which Assassin’s Creed is set. However, the game does feature some instances of English dialogue, particularly in the context of historical events such as the American Revolution. The inclusion of English in the game serves to further enhance the game’s realism and accuracy in representing historical events and cultural nuances.
Overall, the inclusion of other languages in Assassin’s Creed adds depth and cultural authenticity to the game. While the use of modern forms of these languages may not be entirely accurate, the attention to detail and effort made by the game’s creators to include multiple languages demonstrates their commitment to providing an immersive and realistic experience for players.
The Dress Code: Are the Clothing and Armor Historically Accurate?
Clothing
The clothing worn by characters in Assassin’s Creed is a crucial aspect of the game’s historical accuracy. In this section, we will examine the representation of men’s, women’s, and children’s clothing in the game, and compare them to their historical counterparts.
Men’s Clothing
The game features a variety of men’s clothing, including tunics, cloaks, and hoods. These garments are representative of the clothing worn by men during the Middle Ages and Renaissance periods, which the game is set in. The tunics are typically loose-fitting and long-sleeved, with a split and lapels that lace up the front. The cloaks are often worn over the tunic and are fastened with a clasp or brooch. The hoods, which are worn to signify the wearer’s social status or occupation, are also historically accurate.
Women’s Clothing
The game’s representation of women’s clothing is also accurate, with dresses, gowns, and veils that reflect the fashion of the time. The dresses are typically long and flowing, with a fitted bodice and full skirt. The gowns are similar to the dresses but are often more elaborate, with additional layers and embellishments. The veils are worn to cover the hair and are often attached to a headdress or crown.
Children’s Clothing
Assassin’s Creed also includes clothing for children, which is appropriate for the time period. The clothing includes tunics, dresses, and cloaks for boys and girls, respectively. The tunics are similar to the men’s tunics, with a split and lapels that lace up the front. The dresses are similar to the women’s dresses, with a fitted bodice and full skirt. The cloaks are also similar to the men’s and women’s cloaks, with a clasp or brooch to fasten them.
Overall, the clothing in Assassin’s Creed is historically accurate and reflects the fashion of the time period in which the game is set. The representation of men’s, women’s, and children’s clothing is particularly impressive, adding to the game’s realism and immersion.
Armor
In Assassin’s Creed, players have the opportunity to explore various historical periods and engage in combat using different types of armor. The accuracy of these armors has been a topic of discussion among fans and historians alike. This section aims to examine the historical accuracy of the armors depicted in the game.
Chainmail
Chainmail is a type of armor that consists of interlocking metal rings, which are sewn together to form a shirt or hauberk. In Assassin’s Creed, chainmail is portrayed as a common type of armor used by soldiers during the Middle Ages. While chainmail was indeed used during this period, it was primarily worn by wealthy knights and noblemen, who could afford the expensive material. Additionally, the chainmail in the game appears to be too heavy and cumbersome, making it difficult for the wearer to move quickly and effectively.
Plate Armor
Plate armor is a type of armor made from metal plates, which are riveted or sewn together to form a suit of armor. In Assassin’s Creed, plate armor is depicted as being widely used by soldiers during the Renaissance period. While plate armor was indeed used during this time, it was not as common as chainmail or mail hauberks. Additionally, the plate armor in the game appears to be too light and thin, making it less effective in protecting the wearer from attacks.
Mail Hauberks
Mail hauberks are a type of armor that consists of interlocking metal rings, which are sewn together to form a tunic or shirt. In Assassin’s Creed, mail hauberks are portrayed as being commonly used by soldiers during the Viking Age. While mail hauberks were indeed used during this period, they were primarily worn by wealthy warriors, who could afford the expensive material. Additionally, the mail hauberks in the game appear to be too light and thin, making them less effective in protecting the wearer from attacks.
Overall, while the armor depicted in Assassin’s Creed is based on historical armor, it is not entirely accurate. The game exaggerates the prevalence and effectiveness of certain types of armor, and fails to accurately depict the social and economic realities of the periods in which they were used.
The Food: Is the Culinary World Historically Accurate?
Regional Cuisines
When examining the culinary world in Assassin’s Creed, it is important to consider the regional cuisines that are featured throughout the game. These cuisines are intended to represent the food culture of different areas during the time period in which the game is set. However, the question remains: How accurate are these regional cuisines when compared to their real-life counterparts?
Mediterranean
The Mediterranean region is known for its vibrant and flavorful cuisine, which is heavily influenced by the climate and geography of the area. In Assassin’s Creed, the Mediterranean cuisine is represented through dishes such as pita bread, hummus, and kebabs. While these dishes are commonly associated with the Mediterranean region, there are some inaccuracies in their representation in the game. For example, the hummus in Assassin’s Creed is often presented as a thick and creamy dip, while in reality, it is typically a smooth and spreadable paste.
Middle Eastern
The Middle Eastern region is home to a diverse range of cuisines, with influences from the Arab, Turkish, and Persian cultures. In Assassin’s Creed, the Middle Eastern cuisine is represented through dishes such as falafel, baklava, and shawarma. While these dishes are staples of Middle Eastern cuisine, there are some inaccuracies in their representation in the game. For example, the baklava in Assassin’s Creed is often presented as a sweet and sticky dessert, while in reality, it is typically a crispy and flaky pastry.
European
The European region is known for its rich and hearty cuisine, with influences from the Roman, Greek, and Germanic cultures. In Assassin’s Creed, the European cuisine is represented through dishes such as roasted meats, soups, and stews. While these dishes are commonly associated with European cuisine, there are some inaccuracies in their representation in the game. For example, the soups in Assassin’s Creed are often presented as thick and creamy, while in reality, they are typically broth-based.
Overall, while the regional cuisines in Assassin’s Creed are intended to represent the food culture of different areas during the time period in which the game is set, there are some inaccuracies in their representation. These inaccuracies may be due to the need to simplify the cuisines for gameplay purposes, or to create a more engaging and immersive experience for the player. However, despite these inaccuracies, the game’s representation of regional cuisines still provides an interesting and educational insight into the food culture of different areas during the time period in which the game is set.
Spices and Ingredients
Exotic Spices
The inclusion of exotic spices in the culinary world of Assassin’s Creed is an interesting aspect to explore. Many of these spices, such as cinnamon, saffron, and turmeric, were indeed used in the medieval period, and their presence in the game adds an element of realism to the experience. However, some historians argue that the widespread use of these spices was limited to the wealthy classes, and their inclusion in the everyday diet of Assassin’s Creed characters may be a stretch of historical accuracy.
Everyday Ingredients
In contrast to the exotic spices, the everyday ingredients featured in Assassin’s Creed are generally considered to be historically accurate. Foods such as bread, cheese, and vegetables were staples of the medieval diet, and their presence in the game adds a sense of realism to the world. However, some have noted that the variety of foods available in the game may be limited compared to the diverse offerings of the real medieval world.
Alcoholic Beverages
The alcoholic beverages featured in Assassin’s Creed, such as ale and mead, are also historically accurate, and their presence in the game adds an interesting element to the world. However, some have noted that the portrayal of alcohol in the game may be a bit romanticized, and that the excessive drinking depicted in the game may not be entirely representative of the realities of medieval life.
Overall, while the inclusion of exotic spices may be a stretch of historical accuracy, the everyday ingredients and alcoholic beverages featured in Assassin’s Creed are generally considered to be true to the medieval period. The game’s attention to detail in this area adds to the immersive experience for players, and highlights the care and attention put into creating a realistic world.
Cooking Techniques
When it comes to the culinary world in Assassin’s Creed, players may be wondering how historically accurate the cooking techniques portrayed in the game are. In this section, we will take a closer look at some of the most common cooking techniques featured in the game and compare them to their real-life counterparts.
Baking
Baking is a technique that involves cooking food in an oven, and it is a staple of many modern-day kitchens. In Assassin’s Creed, players can find a variety of baked goods, such as bread and pastries, throughout the game world. While baking as a cooking technique is historically accurate, the types of baked goods available in the game may not be entirely accurate. For example, the types of bread and pastries that were available in the Middle Ages, when the game is set, were quite different from what we see today.
Grilling
Grilling is a technique that involves cooking food over an open flame, and it is a popular method of cooking in many parts of the world. In Assassin’s Creed, players can find a variety of grilled foods, such as meats and vegetables, throughout the game world. While grilling as a cooking technique is historically accurate, the types of foods that were grilled in the Middle Ages may not be entirely accurate. For example, meats such as steak and burgers were not commonly eaten in the Middle Ages, and vegetables such as corn and potatoes were not available in Europe at that time.
Boiling
Boiling is a technique that involves cooking food by bringing it to a boil in water, and it is a simple and effective method of cooking. In Assassin’s Creed, players can find a variety of boiled foods, such as soups and stews, throughout the game world. While boiling as a cooking technique is historically accurate, the types of soups and stews that were available in the Middle Ages may not be entirely accurate. For example, many of the ingredients that are commonly used in modern-day soups and stews, such as tomatoes and potatoes, were not available in Europe at that time.
Overall, while the cooking techniques portrayed in Assassin’s Creed are historically accurate, the types of foods and dishes that are available in the game may not be entirely accurate. Players should keep this in mind when exploring the culinary world of Assassin’s Creed and should be aware that the game is not meant to be a perfect representation of historical food and cooking.
FAQs
1. How accurate is Assassin’s Creed in terms of historical events and characters?
Assassin’s Creed is a popular video game series that is known for its engaging storyline and immersive gameplay. One of the common questions that players have about the game is how accurate it is in terms of historical events and characters. The answer to this question is not straightforward as the accuracy of the game varies depending on the specific game and the time period it represents.
In general, Assassin’s Creed does a good job of incorporating historical events and characters into its storyline. However, the game often takes creative liberties with the historical facts to create a more compelling narrative. For example, the game may combine different historical figures or events, or it may add fictional characters or plotlines to enhance the gameplay.
Additionally, the game’s depiction of historical settings and events may not always be entirely accurate. For instance, the game may exaggerate the size of buildings or cities, or it may portray historical characters in a way that is not entirely factual.
Overall, while Assassin’s Creed is not entirely accurate in its representation of historical events and characters, it does make an effort to incorporate real-life events and figures into its storyline. Players should keep in mind that the game is a work of fiction and should not be taken as a definitive source of historical information.
2. How does Assassin’s Creed approach historical accuracy in its different games?
Assassin’s Creed is a game series that is set in different time periods throughout history, and each game in the series approaches historical accuracy in its own way. For example, the game’s depiction of ancient Egypt in Assassin’s Creed Origins is generally considered to be more accurate than its depiction of colonial America in Assassin’s Creed III.
In general, the game developers strive to create an immersive and accurate representation of the historical settings and events that the game is set in. They conduct extensive research to ensure that the game‘s depiction of history is as accurate as possible.
However, the game developers also acknowledge that there are limitations to the level of accuracy that can be achieved in a video game. The game is ultimately a work of fiction, and there are certain creative liberties that the developers must take to create an engaging and enjoyable gameplay experience.
Therefore, players should approach the game’s historical accuracy with a critical eye and keep in mind that the game is not intended to be a definitive source of historical information. The game is a fun and engaging way to learn about history, but it should not be taken as a substitute for academic research or scholarly analysis.
3. What is the role of historical consultants in the development of Assassin’s Creed?
Assassin’s Creed is a game series that places a strong emphasis on historical accuracy, and the game developers work hard to ensure that the game‘s depiction of history is as accurate as possible. To achieve this, the developers often work with historical consultants who provide expertise and guidance on the game’s historical settings and events.
The role of the historical consultants is to ensure that the game‘s depiction of history is as accurate and authentic as possible. They provide input on the game’s storyline, historical characters, and settings to ensure that they are depicted in a way that is consistent with historical facts.
For example, the historical consultants for Assassin’s Creed IV: Black Flag worked closely with the game developers to ensure that the game‘s depiction of the Caribbean during the 18th century was as accurate as possible. They provided input on the game’s historical figures, ships, and naval combat mechanics to ensure that they were depicted in a way that was consistent with historical facts.
Overall, the role of the historical consultants is to help the game developers create an immersive and accurate representation of the historical settings and events that the game is set in. While the game developers ultimately have the final say in the game’s storyline and gameplay, the input of the historical consultants helps to ensure that the game‘s depiction of history is as accurate and authentic as possible.